﻿<UserControl x:Class="GameEngine.Clients.Silverlight.View.Components.MapUC"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:local="clr-namespace:GameEngine.Clients.Silverlight.View.Components" 
    MinHeight="10" MinWidth="10"
    >
    <Grid x:Name="LayoutRoot" Background="Black">
        <Grid x:Name="TransformationGrid">
            <Canvas x:Name="MapContainer">
                <!--Canvas.ZIndex>-1</Canvas.ZIndex-->
                <Canvas.RenderTransform>
                    <TransformGroup>
                        <TranslateTransform x:Name="TranslateTransform"></TranslateTransform>
                    </TransformGroup>
                </Canvas.RenderTransform>
            </Canvas>
            <Grid.RenderTransform>
                <TransformGroup>
                    <ScaleTransform x:Name="ScaleTransform" ScaleX="1" ScaleY="1"></ScaleTransform>
                </TransformGroup>
            </Grid.RenderTransform>
        </Grid>
        <!--<Grid.Clip>
            <RectangleGeometry Rect="0, 0, 0, 0"/>
        </Grid.Clip>-->
    </Grid>
</UserControl>